Note: This was originally Cloudmaster9000's blog that I had to recreate as my blog due to technical reasons. All information shown here is speculation and is not fact unless confirmed by canon material
This post attempts to guess what the 'overall stats' are, specifically how much level-up affects stats.
There are two ways I will guess that levelling up might affect stats, static and proportional. The author might have chosen something more exotic, but lets hope he didn't so the guesswork is easy. Static assumes than some LvlBonus number is added to every single stat upon level up, whereas proportional would multiply the stats gained at that level by some static amount LvlBonus.
Example, Alice the adventurer, who recently reached level two:
If we assume a static level up bonus, her total ATK is currently:
500 + LvlBonus + 15.
If we assume a proportional level up bonus, her total ATK is currently:
(500 * LvlBonus) + 15, where LvlBonus is greater than 1, so something like 1.5. With proportional it would of course be
(LvlOneStat*LvlBonus) + (LvlTwoStat*LvlBonus) + (LvlThreeStat*LvlBonus)... for greater levels.
We know that in Light Novel 6, the War Game, Hyakinthos had D 591 in Agility at lvl3. When Bell was fighting Hyakinthos, the LN says they were roughly equivalent in Agility. We know Bell's agility at the time was 1302. We have our way in! But was Hyacinthus nearly about to level up, or a ways from it? We will do the calculations twice, one assuming Hyacinthuses stats were similar to what they are now prior to levelling up from lvl1 and lvl2, and two guessing that up until then he has had 100 points higher in each stat before level up, giving him a very reasonable BBACE set of stats. So we will have four sets of calculations:
1. static_hyapeak - Static model, assume Hya' had CCBDF at lvl1 and CCBDF at lvl2
2. static_hyaguess - Static model, guess Hya' had BBACE at lvl1 and BBACE at lvl2
3. proportional_hyapeak - Proportional model, assume Hya' had CCBDF at lvl1 and CCBDF at lvl2
4. proportional_hyaguess - Proportional model, guess Hya' had BBACE at lvl1 and BBACE at lvl2
For 1. and 2. we model Bell's Agility as
1337 + LvlBonus + 1302.
For 3. and 4. we model Bell's Agility as
(1337 * LvlBonus) + 1302.
For 1. we model Hyakinthos's Agility as
519 + LvlBonus + 519 + LvlBonus + 519.
For 2. we model Hyakinthos's Agility as
619 + LvlBonus + 619 + LvlBonus + 519.
For 3. we model Hyakinthos's Agility as
(519 * LvlBonus) + (519 * LvlBonus) + 519.
For 4. we model Hyakinthos's Agility as
(619 * LvlBonus) + (619 * LvlBonus) + 519.
LvlBonus for 1. is worked out like this:
(1337+1302) + LvlBonus = 519*3 + LvlBonus*2
2639 + LvlBonus = 1557 + LvlBonus*2
1082 + LvlBonus = LvlBonus*2
1082 = LvlBonus
LvlBonus for 3. is worked out like this:
(1337 * LvlBonus) + 1302 = (519 * LvlBonus) + (519 * LvlBonus) + 519
(1337 * LvlBonus) + 1302 = (1038 * LvlBonus) + 519
(1337 * LvlBonus) + 783 = (1038 * LvlBonus)
1337 + (783 / LvlBonus) = 1038
(783 / LvlBonus) = -299
783 = -299 * LvlBonus
783/-299 = LvlBonus
-2.61872 = LvlBonus
LvlBonus for 1. is 1082
LvlBonus for 2. is 882
LvlBonus for 3. is -2.61872
LvlBonus for 4. is -7.90909
... as you can see, the proportional scheme is a nono. I was expecting 1.2x or something. If its less than 1, like 0.8x, that would mean it weakens the adventurer to level up. Less than zero... it just means its not proportional for sure. So! Onward with static calculations!
I think it is reasonable, within the range 882 to 1082, to guess that level up bonus is 1000 to each stat.
We don't know Bell's exact stats after his climatic fights but before he levels up... except for at lvl1. So lets guess his stats were 1100 for ATK/DEF/DEX, 1350 for AGI, 950 for MAG; as they are going to be a bit higher than what was listed. We know his stats went up by approximately 876 points from the minotaur fight at lvl1, so its not unreasonable. For Aiz I assumed her lvl5 stats on her page were her max, and that she always had those stats for each prior level up.
This table assumes that a character has JUST REACHED the mentioned level, so they all have I0 at lvl1. I did upto lvl8 because some characters *could* become lvl7, then get an Uchide no Kozuchi via Kokonoe. Thus we can answer, 'who would win between Finn at level 7 with Uchide, and level 7 Bell?' and other infrequently asked questions
Thanks for reading